Search found 766 matches

by CostyKiller
22 Jun 2013 22:40
Forum: Fixed/Invalid Bug Reports
Topic: [FIXED] Teleports
Replies: 4
Views: 1267

Re: teleports

Anyone still had issues with my teleports, after i removed them all? Please post feedback.

//Edit:
I think is fixed now. Closed.
by CostyKiller
22 Jun 2013 22:37
Forum: Fixed/Invalid Bug Reports
Topic: [FIXED] Sweeper bugged
Replies: 3
Views: 1070

Re: Sweeper bugged

seems that is related with skills rework currently under progress. I will check it and an make a possible temp fix.
by CostyKiller
21 Jun 2013 22:43
Forum: Arhiva
Topic: Noblesse
Replies: 5
Views: 3782

Re: Noblesse

Poate o sa le pun, ma mai gandesc, intre timp mut topicu la ro section.
by CostyKiller
21 Jun 2013 01:48
Forum: Fixed/Invalid Bug Reports
Topic: [FIXED] Dragon Knight mob AI
Replies: 2
Views: 916

Re: Dragon Knight mob

Fixed. It will be applied after the next update.
by CostyKiller
21 Jun 2013 01:24
Forum: Fixed/Invalid Bug Reports
Topic: [FIXED] Missing Skills FG Scrolls
Replies: 4
Views: 1200

Re: Missing Skills

Added the missing forgotten scrolls in gmshop.
They will appear after the next update.
by CostyKiller
20 Jun 2013 23:28
Forum: Fixed/Invalid Bug Reports
Topic: [FIXED] Missing Skills FG Scrolls
Replies: 4
Views: 1200

Re: Missing Skills

@ improved buffs - i will add the missing fg scrolls to the classes that need them in gmshop.

@ skills resist - I know about the resistances problem , we will need some time to adjust new formulas.
by CostyKiller
20 Jun 2013 23:25
Forum: Fixed/Invalid Bug Reports
Topic: [FIXED] Siege Oren
Replies: 3
Views: 1017

Re: seige Oren

Yes it could be that, anyway i think is fixed now. I will move this to fixed bugs.
by CostyKiller
20 Jun 2013 12:24
Forum: Fixed/Invalid Bug Reports
Topic: [FIXED] Jinia spawn missing
Replies: 2
Views: 898

Re: freya

Jinia was added on ice in freya garden.
by CostyKiller
20 Jun 2013 12:09
Forum: Fixed/Invalid Bug Reports
Topic: [FIXED] Siege time
Replies: 3
Views: 973

Re: seige time

I checked too but it's not showing any option about changing siege time.

//Edit:

Fixed, now you should be able to change the siege date from chamberlain or the outside of the castle guard,from the siege information page.
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